obstacle_mgr

interval_min 6.000
interval_max 8.000
use_next_track true
use_track_speed false
use_track_orient true
track_name name-of-track-here

obstacle

model_path models/e02/world/e02_car_2.grn (standard car)
model_scale < 1 1 1 >
model_color < 255 255 255 >
rotation < 0 0 0 >
animation 1 models/e02/world/e02_car_2_anim.grn
anim_looped true
start_animated true
start_visible true
start_hide_parts true
start_alt_skins false
collision false
drop true
max_lights -1
vis_radius -1.000
skins 1 path models/e02/world/car_import_black.shd
skins 1 part car_import
skins 2 path models/e02/world/tire.shd
skins 2 part tires
manager_name name-of-manager-here
debris_name metal
damage 1000
health 100
sound sounds/e02/other/carrun01-2-3.ogg
speed 700.000
1